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- Master Levels
- -------------
-
- Well, here it is, the completed sequal to my first level. Everyone
- complained about it being to easy so here is my response. This level is
- five times the size of my first level. It has multiple secret rooms that
- you will almost have to cheat to find. It is set up perfectly for the best
- deathmatch level yet. Plus, you will not be able to play this game one
- player and make it on the first couple of tries. This is one of the best
- levels I have seen yet (as far as design), it has many, many secret rooms,
- lots of monsters and every weapon except the bfg. Play it, you will see
- for your self. The level also is specifically designed to produce a even,
- action packed, deathmatch duel. What I have done is color-coded the ceil-
- ings (let me explain). There are blue, green, red, and normal. I have
- found that when you end up playing a sniping opponent (snipers suck) you
- have a lull in your action packed deathmatch. The sniper guy sits and waits
- for you to find him (ofcourse) and sometimes on big levels that may take up
- to 15 mins or so. To eliminate this problem you can now anounce your
- presence by saying "I am in the Blue, Come and get me" or whatever. This
- way the other guy knows generally your whereabouts and the "blue" part of
- the map is big enough that you can hide and snipe (if you must). I have
- tested it many, many times and it works. You are not giving away your
- exact location (each color spans almost 1/4 of the map) but you are letting
- your opponent know the general whereabouts so he will seek you out. It
- makes the game much more action packed and eliminates most of the lulls
- that so many of us advanced players dread (aaaaahhhhh!). If you did not
- have my first level you do now. The levels are combined into one external
- wad file that you may play consecutively and then proceed to the normal
- episode 2 levels after that (makes for a kick-but episode). Well, if
- you don't like the color coding idea then DON'T USE IT! Also, just
- remember...There can only be one DOOM MASTER...(unfortunately I hold the
- title) (hahaha)...PLAY IT, for the level of all levels...
-
- William "the kid" Cochran
-
- *Rules*
-
- We generally have played that you must frag at least three times before
- exiting. This way, if you are the player that has been fragged you know
- exactly where the other guy is going and have a slim chance at an ambush
- to save (your pride) the level. On a level this big though you can easily
- go for 10+ frags. I have included enough ammo, health, and power ups to
- make it very interesting. But, heck, do what you want...Just have fun!
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